gallery/funcom2_orig

 

Dragan Maric

artstation.com/neptunq

sketchfab.com/neptunq

draganmaric.weebly.com

 

E-mail: neptunq@gmail.com

Skype: neptunq

Phone: +381 64 49 25 628

Address: Serbia, Subotica, Radoja Vujosevica 51

 

Date of birth: 19.02.1981


 

3D Modeler, Animator and Texture Artist

KEY QUALIFICATIONS

17 years of freelance in various areas of computer graphics

Passion for games

3D Generalist but focused on Character art, sculpting, retopologizing, texturing for PBR, rigging to animation and exporting to game engine

Able to handle multiple tasks and team player

Can work independently and self-directing

Unreal Engine 4, knowledge of Blueprints and making prototypes

Continuous learning and staying up to date with trends in CG and games

Have good written and oral skills in English

EDUCATION

Faculty of Management Megatrend, Belgrade, Serbia - Bachelor of Business Management

High Technical School, Subotica, Serbia - Technician for Building Construction

EXPERIENCE

• July 2018 - August 2018 • FOX3D • Estonia

3D Artist – Modeling and sculpting props for icons that 2D Artist paintover

Duties & Activities:

Modeling based on concept art and rendering in Mental Ray with care about image composition

• August 2017- July 2018 • Sculpting figurines for 3D print  • Serbia

3D Artist – Modeling and sculpting figurines in Zbrush and 3DS MAX

Duties & Activities:

Modeling based on concept art and following it as close as possible

 

• October 2017 - July 2018 • Controlled Data, Inc • Pennsylvania

3D Artist and programmer – Modeling and programming Windows application in Unreal Engine 4 for gas industry in US

Duties & Activities:

Making complete application

Modeling, texturing, animation of mechanical parts,  

programming Windows application in Unreal Engine 4 using Blueprints

• May 2017- August 2017, • Crowded Room Studio • Novi Sad

3D Artist - Mobile Demo game about horse racing for client from Dubai

Duties & Activities:

Modeling, texturing, rigging and animating horses and jockeys

UI elements, background graphics in menus

Working with programmers on importing assets to Unity engine

Refining textures and models of race stadions and stables

•Mart 2017 - April 2017 • Bugatti • France

3D Artist – Optimising CAD model of yacht for importing in Unity for deployment on iPad app.

Duties & Activities:

Making sure to optimize mesh for mobile app, correcting texture issues and setting up shaders in Unity

May 2015 - Mart 2017 • BINCODE • Belgrade

3D Artist – mobile RPG game “SVAROG”

Duties & Activities:

Modeling, rigging, texturing, animations for characters

Environment art

September 2012 - June 2015 • Flying Beagle Ltd • Hong Kong

3D Artist – mobile RTS game “Colonies vs Empire”

Duties & Activities:

Modeling, rigging, texturing, animations for characters

Environment art  

Audio editing

June 2014 - May 2016 • Knossos Palace • Crete

3D Artist – 3d stereoscopic video presentation of Knossos Palace.  

Duties & Activities:

Modeling, rigging, texturing, animations for characters

Environment art   

Unreal Engine 4 production

SOFTWARE

Advanced user of:  3DS MAX, Zbrush, Substance Painter, Marvelous Designer, Unity, Unreal 4, Photoshop, After Effects, Premiere

 

LANGUAGES

English: Advance

Serbian/Bosnian/Croatian: native

HOBBIES

biking,  hiking, swimming, yoga

drawing, painting, making games, music production, guitar playing

games, movies, books

 

 

Resume

www.000webhost.com